2D


A concept of a space station





The original concept for the current horror scene I am building for UDK.


Concept for the SPAD XIII, later to be modeled, textured and implemented into the Microsoft Flight Simulator engine, as well as UDK. The 3D version can be viewed on the 3D portion of my website here.



This is a collage of the 2D art I did in my fundamental art classes. 






Character concepts.



Photo sourced composition used for a parallax animation. Layered, composed, color corrected and animated in Photoshop and Nuke.  





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